Virtually Physical
The virtual world, Second Life, seems to be gaining more momentum, especially in the health and fitness arena. In fact, CNN featured an article on how Second Life is becoming an experimental platform for testing new ideas. Here’s an excerpt:
“In one YouTube clip a man is seen exercising on a treadmill in front of a large plasma screen that displays scenes from Second Life. Using the wireless controller from Nintendo’s Wii console, he appears to indicate which scenery he would like to jog “through” on the screen. If that’s a workable concept, the fitness equipment industry might like to know about it.” – Steve Mollman
Here is the YouTube clip the article references:
Similarly, Island Worlds is also exploring similar ideas of connecting fitness equipment with virtual worlds. I’ve ventured extensively in this world, as well, and to be honest, I’m not quite sure how it will translate into traditional health & fitness culture. Could this type of fitness delivery appeal to an entirely different audience than those we see coming to the commerical gyms and fitness facilities?




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October 22nd, 2007 at 8:30 pm
[...] Last month I wrote a post about how the lines between virtual game play and the real world were starting to blur. We are [...]